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[a习作temp] argument147 51互助小组第一次作业 by confused [复制链接]

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发表于 2007-5-19 11:18:48 |显示全部楼层
This editorial puts out a survey which indicates that players prefer games with lifelike graphics and their advertisement on some sorts of such games which they consider as an important factor of the increase of there sales. On the basis of this evidence, this editorial infers that there will be a significant increase in the future in the sales of Whirlwind video games. This argument contains several logical flaws, which render it unconvincing as it stands.
  First of all, the survey made by Whirlwind may be just a local investigation. However, games are usually sold in nationwide. Perhaps players in the other areas have quite different opinions about the most significant features in a video game from ones in the investigated area.
  Secondly, the survey just indicates the questioned players consider providing lifelike graphics as the most important feature of video games, which doesn’t mean that such games are popular. Moreover, even if such games are popular among these players, we don’t know they will definitely buy these games requiring the most up-to-date computers, which certainly will be too expensive for most of their fans. If players don’t even have the required computer, it’s doubtless that they will not buy the games.
  Finally, even though the players will buy such games they like, the editorial contains no evidence to convince me that games introduced by Whirlwind are more competitive.  On condition that such games are really so favorable, there must be extensive competition in the game market. Ordinary player could not make the choice facilely to purchase games just with strong advertisement,. The contains and price seems more important. Additionally, no evidence in the editorial indicate that video game players are mostly people 10 to 25 years old, these people who have a lot of homework may be less likely to enjoy the games than the retired people. If it is really the case, the advertisement will be inefficient.
  In conclusion, the magazine’s argument is unpersuasive as it stands. To convince me that Whirlwind will have a great increase in sales of video games in the next few months, the editorial need to provide clear evidence that video game players will definitely buy the products they like and Whirlwind video games have more advantages than other competitors products.

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发表于 2007-5-19 23:02:40 |显示全部楼层
This editorial puts out a survey which indicates that players prefer games with lifelike graphics and their advertisement on some sorts of such games which they consider as an important factor of the increase of there sales. On the basis of this evidence, this editorial infers that there will be a significant increase in the future in the sales of Whirlwind video games. This argument contains several logical flaws, which render it unconvincing as it stands.
  First of all, the survey made by Whirlwind may be just a local investigation[好象没有说是local的吧,可以说怀疑是不是local]. However, games are usually sold in nationwide. Perhaps players in the other areas have quite different opinions about the most significant features in a video game from ones in the investigated area.
  Secondly, the survey just indicates the questioned players consider providing lifelike graphics as the most important feature of video games, which doesn’t mean that such games are popular. Moreover, even if such games are popular among these players, we don’t know they will definitely buy these games requiring the most up-to-date computers, which certainly will be too expensive for most of their fans. If players don’t even have the required computer[If players even can't afford to buy the computers这样说会不会能更确定的体现他们肯定不会买游戏], it’s doubtless that they will not buy the games.
  Finally, even though the players will buy such games they like, the editorial contains no evidence to convince me that games introduced by Whirlwind are more competitive.  On condition that such games are really so favorable, there must be extensive competition in the game market. Ordinary player could not make the choice facilely to purchase games just with strong advertisement[because of the strong advertisement]. The contains and price seems more important. Additionally, no evidence in the editorial indicate[indicates] that video game players are mostly people 10 to 25 years old, these[. These] people who have a lot of homework may be less likely to enjoy the games than the retired people. If it is really the case, the advertisement will be inefficient.
  In conclusion, the magazine’s argument is unpersuasive as it stands. To convince me that Whirlwind will have a great increase in sales of video games in the next few months, the editorial need[needs] to provide clear evidence that video game players will definitely buy the products they like and Whirlwind video games have more advantages than other competitors[competitors'] products.

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发表于 2007-5-20 01:44:26 |显示全部楼层
This editorial puts out a survey which indicates that players prefer games with lifelike graphics and their advertisement on some sorts of such games which they consider as an important factor of the increase of there sales. On the basis of this evidence, this editorial infers that there will be a significant increase in the future in the sales of Whirlwind video games. This argument contains several logical flaws, which render it unconvincing as it stands.  First of all, the survey made by Whirlwind may be just a local investigation. However, games are usually sold in nationwide. Perhaps players in the other areas have quite different opinions about the most significant features in a video game from ones in the investigated area.(错误找的不是很准确,感觉如果就年龄或购买力来批调查会更有力而且切题)  Secondly, the survey just indicates the questioned players consider providing lifelike graphics as the most important feature of video games, which doesn’t mean that such games are popular. Moreover, even if such games are popular among these players, we don’t know they will definitely buy these games requiring the most up-to-date computers, which certainly will be too expensive for most of their fans. If players don’t even have the required computer, it’s doubtless that they will not buy the games.  Finally, even though the players will buy such games they like, the editorial contains no evidence to convince me that games introduced by Whirlwind are more competitive.  On condition that such games are really so favorable, there must be extensive competition in the game market. Ordinary player could not make the choice facilely to purchase games just with strong advertisement,. The contains and price seems more important. Additionally, no evidence in the editorial indicate that video game players are mostly people 10 to 25 years old, these people who have a lot of homework may be less likely to enjoy the games than the retired people. If it is really the case, the advertisement will be inefficient. Ts没有涉及到additionally的部分,前后也没有关联,后半部令起一段写比较好  In conclusion, the magazine’s argument is unpersuasive as it stands. To convince me that Whirlwind will have a great increase in sales of video games in the next few months, the editorial need to provide clear evidence that video game players will definitely buy the products they like and Whirlwind video games have more advantages than other competitors products
想飞之心,永远不死

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RE: argument147 51互助小组第一次作业 by confused [修改]

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argument147 51互助小组第一次作业 by confused
https://bbs.gter.net/thread-669863-1-1.html
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