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[a习作temp] argument147 [METTLE小组]第二次作业 [复制链接]

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发表于 2007-6-6 21:50:45 |只看该作者 |倒序浏览
The following appeared in an editorial in a business magazine.
"Although the sales of Whirlwind video games have declined over the past two years, a recent survey of video-game players suggests that this sales
trend is about to be reversed. The survey asked video-game players what features they thought were most important in a video game. According to
the survey, players prefer games that provide lifelike graphics, which require the most up-to-date computers. Whirlwind has just introduced
several such games with an extensive advertising campaign directed at people 10 to 25 years old, the age-group most likely to play video games.
It follows, then, that the sales of Whirlwind video games are likely to increase dramatically in the next few months."



words:390

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In this argument, the arguer concludes that the sales of  Whirlwind video games are  likely to increase dramatically based on a recent survey, which reveals that lifelike graphics are most important features in a video-game. The arguer believes that several games with lifelike graphics made by whirlwind with extensive advertising can certainly lead to a sales growth in the following months. However, this argument is problematic for several reasons.

First of all, the survey result is open to doubt. Since we all know that it differs from boys and girls, children and youth, that what kind of games they prefer, what features they think most important, the survey does not tell us whether it covers all kinds of people or not. Perhaps it only surveyed young girls who love the beautiful graphics of games, ignoring boys who enjoy the excitement of fighting in wars. Further, players will not necessary buy the games with the most important features. It is possible that they think the lifelike graphic feature is important simply because it just looks more beautiful than those unimaginative graphic games. However, the games with careful designed plot and character may also have many customers; even its graphic is relatively not so good.

Even if we concede that this kind of game will be welcome, it is still dubious that the sales trend will be reversed of Whirlwind through extensive advertising campaign. The fact that the sales have declined over the past years shows that the product of Whirlwind may have some fetal problems, such as low graphic quality, simple game design, etc. Without these problems resolved, the sales will not increase.

Moreover, the games with lifelike graphics require the most up-to-date computer, as the arguer says. However, when some people find the new game of Whirlwind attracted, they may also realize that their computer is not advanced enough to run the game. Since few families will buy a new computer in order to play a new game, it is suspect that the sales trend will reverse dramatically.

In conclusion, the arguer fails to convince us that the new product will make the sales trend reverse dramatically with several false. To strengthen this argument, the arguer should provide more evidence that the games with lifelike graphic will be welcome and make Whirlwind’s sale increase dramatically in the next months.
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发表于 2007-6-7 14:10:47 |只看该作者
In this argument, the arguer concludes that the sales of  Whirlwind video games are  likely to increase dramatically based on a recent survey, which reveals that lifelike graphics are most important features in a video-game. The arguer believes that several games with lifelike graphics made by whirlwind with extensive advertising can certainly lead to a sales growth in the following months. However, this argument is problematic for several reasons.

First of all, the survey result is open to doubt. Since we all know that it differs from boys and girls, children and youth, that 这个that好像可以不要吧what kind of games they prefer, what features they think 加the吧? most important, the survey does not tell us whether it covers all kinds of people or not. 这个句子有点长,没读懂,是不是把the survey放到前面会好点?Perhaps it only surveyed young girls who love the beautiful graphics of games, ignoring boys who enjoy the excitement of fighting in wars. Further, players will not necessary buy the games with the most important features. It is possible that they think the lifelike graphic feature is important simply because it just looks more beautiful than those unimaginative graphic games. However, the games with careful designed plot and character may also have many customers; even its graphic is relatively not so good.分析得很好,学习阿学习

Even if we concede that this kind of game will be welcome, it is still dubious that the sales trend will be reversed of Whirlwind through extensive advertising campaign. The fact that the sales have declined over the past years shows that the product of Whirlwind may have some fetal problems, such as low graphic quality, simple game design, etc. Without these problems resolved, the sales will not increase. 好像没展开

Moreover, the games with lifelike graphics require the most up-to-date computer, as the arguer says. 这个ts好像没有自己的观点?However,用了太多次however了 when some people find the new game of Whirlwind attracted, they may also realize that their computer is not advanced enough to run the game. Since few families will buy a new computer in order to play a new game, it is suspect that the sales trend will reverse dramatically.好象可以再展开点

In conclusion, the arguer fails to convince us that the new product will make the sales trend reverse dramatically with several falses. To strengthen this argument, the arguer should provide more evidence that the games with lifelike graphic will be welcome and make Whirlwind’s sale increase dramatically in the next months.

嗬嗬,组长交作业这么早,我斗胆改了改,觉得body可以再充实一点
欢迎拍我的~~~我总是废话很多~~~

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板凳
发表于 2007-6-7 15:53:42 |只看该作者

我也写一篇

The argument looks well-reasoned at first look but contains several facets that are questionable. The conclusion that the sales of WW video games are going to increase greatly is based on unconvincing assumptions, and the flaws can be found easily in the following paragraph.

First of all, the important feature of the video game, lifelike graphics is not logically related with the main reason for people to buy video games. People are concerning about the graphics part of the game, still people enjoy playing the game without much lifelike graphics. The main motivation of purchasing the game can be draw from the specific topics or characters, such as Spider-man games, sports games like NBA and NFL and so on. Even though there is no lifelike graphics type of games, consumers are still fond of those types of games they have special feeling at. At the other hand, the video games with lifelike graphics are not attractive enough for consumers to buy it home.

Secondly, extensive advertising campaigns do not guarantee excellent sales. Advertising campaigns can be part of the reasons for good sale or bad sales. Targets of correct group of people and extensive advertising are important for getting attention in the market. However, potential increasing sales of WW games do not come from directly massive advertising, but, how popular are they welcomed by the consumers and players, how dominant they stand in the market and how outstanding are they when comparing with other brands, would be more significant other than advertising itself.

In sum, the author's suggestions are unconvincing and not logical, because there is no sufficient evidence to support his assumptions. More detailed survey and sound facts would help to have a more reasoned and practical conclusion.
:D

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地板
发表于 2007-6-8 00:10:13 |只看该作者

回复 #2 happyhappypig 的帖子

嗯,谢谢批改,你说的很对啊,是应该再充实一些,不过我也很苦恼,要不然字数咋就这么少呢?

to ls,为啥写这里咧?

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RE: argument147 [METTLE小组]第二次作业 [修改]

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